Text as Interface — The Usability of Words
More than ever, text is a part of the user experience. Do we appreciate the art involved? Has the medium changed the message?
More than ever, text is a part of the user experience. Do we appreciate the art involved? Has the medium changed the message?
A debate about scale touches on how two players are also ramping up their presence, and how that might topple the status quo.
In response to consumer concerns, Google announces its new Opt-Out Village. Happy Friday!
A video compilation of data, set to a familiar tune, showing why social media is changing the world.
Google Knol is fading fast. Why didn’t it work? And when will it be put out of its misery? Meanwhile, Google opens the doors on a faster, more accurate version of its search engine.
The special nature of Twitter makes it ideal for information sharing, and allows it to exploit the links that matter most for information dissemination — the weaker links in the social space.
The social media world was thrown for a loop when Facebook announced its acquisition of FriendFeed. Even historical villains were upset, as captured in a smart parody video.
My copy of “Crossing the Chasm” is 10 years old. What’s changed? Are we crossing it fast enough?
Two court decisions assign enormous fines for infringing copyright by sharing songs online. Is this a sign that the public is not as jaded about copyright as we’ve been led to believe?
An audio interview with Jason Roberts, founder of the ISMTE, recorded after a keynote in Baltimore Tuesday.
Feudalism was a necessary step in social organization, but is it the end-state for academic organization? A number of related events this past weekend make me think not.
A video tribute to randomness, with a beat you can dance to. What better for a Friday?!
Elsevier’s “Article of the Future” prototypes appear, and only spotlight the underlying conceptual problems for a traditional, article-centric publisher.
Amazon demonstrates its ability to remotely remove content from the devices, creating an Orwellian stir with its customers.
Sci Foo Camp 2009 — Day 3. Journals of the future, video games, rocketships to Mars. It’s all in a day’s work.